It's no secret that Majora's Mask is arguably my favorite video game of all time. But have you ever played a game, and tried looking past the game itself and actually looked into the smaller details of the game- trying to figure out why things are the way they are? This is what a guy on ZeldaInformer named HylianDan [more commonly known as Dan Merill] did, and fuck, did he ever get into the details. The best part? He did it for a game called "The Legend Of Zelda: Majora's Mask". Be forewarned that it is a lengthy article/argument, but if you haven't read it, I've posted a link here and it's well worth the read, especially if you're a Zelda fan!
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HylianDan makes a lot of solid points about the game, everything from the infamous Stone Temple, to the fact that Majora could actually be female! I've read this article about 100 times over, and I always notice something I missed previously; which makes me want to replay the game all the more. I remember when I was younger, Majora's Mask [as a video game] actually gave me nightmares, [which may explain my new love for it when I was a teenager leading into adulthood] all the flashing images of someone trying to destroy Termina, only having three days to save the entire world! Even for Link who bears The Triforce Of Courage, you have to admit, that's some heavy baggage on a guy!
[y'know; three days to save Termina or this happens..fuck.]
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and this large theory that Hylian Dan poses is just one of many. For example, take GameTheory's video on Youtube. [I'm talking about THIS particular video] According to the video, Link could potentially already be dead during the game, and be stuck in some kind of purgatory. AND THIS IS A CHILDREN'S VIDEO GAME. According to MatPat [who made the Youtube video I linked] Majora's Mask follows The Kübler-Ross Model, which states the 5 stages of grief: Denial, Anger, Bargaining, Depression & Acceptance. I won't steal all MatPat's thunder, so I'd suggest to just watch the video, he's probably better at explaining it than me anyway.
I guess what I'm trying to say is that sometimes, a game is more than a game; sometimes, it actually reaches your subconscious- to the point of sending chills down your spine.. I know that Majora's Mask did that to me the first time I finished the game. I could not believe that so much sadness, so much grief, could make a game so great. Just knowing that the Acceptance stage at the end of the game is just so damn powerful, makes me thankful for even just being able to play the game to it's fullest. So I just want to say thanks Nintendo, for making one hell of an awesome game- It's easily number one on my top 5 games ever.. now please excuse me as I go and fire up the ol' Nintendo64 and break out the Majora's Mask cartridge- I have some replaying [y'know..again] to do!
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though, CHEERS
Dan Merill
Dan Merill]did
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